However, if this was inside an enclosed room, and your light had to be constrained to a certain size, I am not sure how to fix it. If it is an object, you will need to scale it up literally by using scale in object or edit mode.īecause your scene is not enclosed, adjusting the size of the light might not matter to you. Note: This applies to lamps and objects that have an emission shader. 2.77.3 and rendering with a GPU, though that should not affect it. ![]() I am a newbie and am sorry that my explanation does not have technical terms :).Īlso, I am using v. I put my size to 5 when it was down low at 0.0 something. You should not need to do any of the other answers here for it to work. I found that if I increased it, it completely fixed the problem. ![]() Click on it, and adjust the size under "lamp". ![]() ![]() Then, under the properties tab, there will be a little sun-like symbol with arrows. If neither of the other answers work, go to whatever your light source is in object mode.
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